QuantWorlds

World Model APIs

This directory tracks world models with a verified, developer-accessible API — one you can build against programmatically, not just a browser demo or a waitlist. QuantWorlds checks each model against its provider's own documentation before including it here.

7 world models with verified API access, out of 23 tracked on QuantWorlds.

How we verify this

A model appears here only once QuantWorlds has confirmed a real API against the provider's own documentation, SDK, or dashboard — not because an API was announced as coming soon, a waitlist exists, or a browser demo is available. A model not listed here isn't necessarily without an API; it may simply not be independently confirmed yet, which we treat as unverified rather than unavailable. This list is updated as access changes.

Compare API access

Modality, licensing, and verification details for each model above.

LTX-2.5Lightricks
Playable / public accessOpen sourceRobotics-ready
Input: text, image, videoOutput: video, audio

LTX-2 Community License Agreement · Commercial use allowed, with conditions

Last verified 3 September 2026

Lucy 2.5Decart
Playable / public accessInteractiveReal-time
Input: video, textOutput: transformed_video

Last verified 3 September 2026

Playable / public accessInteractivePersistent worldsExportable
Input: text, image, multi_image, video, panoramaOutput: 3d_world, panorama

World Labs Terms of Service · Commercial use allowed, with conditions

Last verified 3 September 2026

Marble 1.1World Labs
Playable / public accessInteractivePersistent worldsExportableRobotics-ready
Input: text, image, multi_image, video, panoramaOutput: 3d_world, panorama, gaussian_splat, mesh_assets

World Labs Terms of Service · Commercial use allowed, with conditions

Last verified 25 August 2026

Marble 1.1 PlusWorld Labs
Playable / public accessInteractivePersistent worldsExportableRobotics-ready
Input: text, image, multi_image, video, panoramaOutput: 3d_world, panorama, gaussian_splat, mesh_assets

World Labs Terms of Service · Commercial use allowed, with conditions

Oasis 3Decart
Playable / public accessInteractiveReal-timePersistent worldsRobotics-ready
Input: physical_control_signalsOutput: multi_view_simulation
Odyssey-2Odyssey
Playable / public accessInteractiveReal-time
Input: text, imageOutput: interactive_video_world

Last verified 3 September 2026

What is a world model API?

A world model API lets a developer call a model programmatically — send a prompt, image, or video and get generated video, a 3D scene, or simulated environment data back — instead of operating the provider's own consumer interface by hand. Exactly what that looks like varies a lot between providers: some APIs stream real-time interactive video, others generate a 3D scene you download and edit offline. They don't all behave the same way, and this directory doesn't assume they do.

Choosing a world model API

Beyond raw availability, the models above differ on real dimensions worth checking before you build: whether output is real-time or generated as a batch, whether it's interactive at all, what it accepts as input and returns as output, and what its licence actually permits for commercial use — see each model's own page for full details, or the licensing & commercial use directory for the licensing side specifically. QuantWorlds doesn't rank these as "best" — the right one depends entirely on what you're building.

API access is changing quickly

World-model access comes in several genuinely different forms that get talked about loosely as if they're the same thing: a documented, callable public API; a browser demo or playground you operate by hand with no programmatic access; open weights you download and self-host with no hosted API at all; and early or private-partner access that isn't public yet. A provider announcing one of these doesn't mean the others exist too — this is exactly why QuantWorlds checks each model individually rather than assuming API access from a demo or a headline.

Browse all Models, the Interactive Models directory, or how to try a world model on QuantWorlds.